Space depends on movement for its existence. Without movement, the eye does not present us with space but just a visual surface. For the sensation of touch to provide spatial relationships our muscles have to move a touch sensitive surface such as finger tips across a surface or an object.
Space, perspective and 3 dimensions depend on the perceiving organism moving its eyes and limbs around to map its surroundings. Through movement, space is activated and constructed.
Interpersonal concepts of space arise in organisms in motion and through communication with one another. With cultural history, complex notions of space have been built up, which originate in the movement.
A concept of space “out there” is constructed, giving an apparent simplicity and self-evident feeling of moving in three dimensions with others along a thread of time. This is however not a simple construct, but depends of billions of years of species development and learning to give a human-specific space feeling. We live in human-space.
For a computer to reconstruct this history for itself, it has a lot to learn. It must know that one point is next to another, or not. It needs to recognise layers in space, movement across layers and movement of multiple points within a layer. Eventually, with enough information, a computer or an implanted computer will be able to generate the sensation of being in space. Potentially it could generate bee-space, amoeba-space, or a bird-space for a human with the appropriately programmed implant. Their human-space would be suspended.
An artist's representation of space is informed by their own construction of space. It is essentially their own system of representation that is their object. This appears to be “out there”.
(ref.: Jakob von Uexküll Theoretische Biologie)


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